仕事概要
【Company Overview】
At Eukarya, we develop and provide "Re:Earth," a next-generation, highly scalable, and intuitive WebGIS (Geographic Information System) platform. Re:Earth is the first WebGIS to feature a browser-operated plugin system and is also available as open-source software. We aim to create and disseminate value in collaboration with our contributors, showcasing our achievements at global conferences like FOSS4G.
Website: https://eukarya.io
note (Japanese): https://note.com/eukarya
Engineering Blog: https://reearth.engineering
GitHub: https://github.com/reearth
【Current Situation and Challenges】
A WebGIS engine refers to libraries like Cesium, Mapbox GL JS, and MapLibre GL JS, which display 3D maps on the web. Eukarya is aiming to develop a new "headless" OSS 3D map engine optimized for 3D urban models. Our goal is to achieve beautiful rendering quality and high-speed performance while easing multi-platform compatibility by implementing the core in Rust/WebAssembly and designing it to allow for interchangeable rendering engines. For more details, please refer to the technical articles and reports by the Ministry of Land, Infrastructure, Transport and Tourism (https://www.mlit.go.jp/plateau/use-case/cm23-07/).
We are seeking engineers to develop the graphics portion of this next-generation map engine, tasked with creating an innovative 3D map engine that balances performance and aesthetics beyond existing WebGIS engines.
Related Article
Ministry of Land, Infrastructure, Transport and Tourism: Fundamental research for developing a WebGIS engine optimized for 3D urban models (https://www.mlit.go.jp/plateau/use-case/cm23-07/).
【Job Responsibilities】
・Development of a map engine using Rust, WebAssembly, WebGL, and WebGPU.
・Development of related shaders.
【Remarks】
Work on technically demanding and challenging projects within a rare OSS-based business model in Japan, allowing engineers to perform visibly significant work. For more details, visit: https://reearth.io/ja/blog/2022/1/28/release-v040.
必須スキル
【Required skills】
・Experience in development with C/C++, Rust, or JavaScript (including WebGL, Three.js, etc.)
・Experience in development using graphics APIs (WebGL, WebGPU, DirectX, etc.) and shaders (GLSL, HLSL, etc.)
・Knowledge of general computer graphics, GPU, and linear algebra
歓迎スキル
【Welcome Skills】
・Experience with WebAssembly, JavaScript, and TypeScript
・Knowledge of the latest trends in computer graphics
・Understanding of modern 3D graphics APIs such as WebGPU, Vulkan, and Metal
・Knowledge of physically based rendering, optics, and ray tracing
・Experience in consumer game development
・Knowledge and experience in WebAssembly and web frontend development (JavaScript, TypeScript)
・Basic knowledge of GIS, including coordinate systems, geoid models, tiles, raster and vector data
応募概要
給与 | <Annual salary will be determined based on experience and capabilities in accordance with our company regulations.> ■Annual Salary: 4,800,000 JPY to 7,200,000 JPY ■Monthly Salary: -Base Salary (monthly): 300,000 JPY to 450,000 JPY -Fixed Overtime Allowance (monthly): Compensation for 42 hours (100,000 JPY to 150,000 JPY) Note: ・Additional overtime pay will be provided for hours worked beyond the fixed overtime. ・Depending on skills, the salary offered may exceed the above-mentioned range. |
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勤務地 | ■Remote Work: Principally flexible due to the full remote setup. ■Office: 27F, Ebisu Garden Place Tower, 4-20-3 Ebisu, Shibuya-ku, Tokyo Note: Office attendance may be required based on work directives. |
雇用形態 | Full-time employment is preferred, but other arrangements (such as contract work or outsourcing) are negotiable. |
勤務体系 | 【Work System】 Working Hours: Full-time from 10:00 AM to 7:00 PM, including a one-hour lunch break, effectively 8 hours of work per day. 【Selection Process】 0) Casual Interview If interested, please indicate "Casual Interview Desired" when applying. 1) Document Screening 2) First-Round Interview Method: Online, 1 hour Evaluation Criteria: Skill match, personality, and language skills assessment Interviewers: Team leader or in-house graphics engineer Number of Interviewers: 1-2 3) Second-Round Interview Method: Online, 1 hour Evaluation Criteria: Cultural fit and long-term potential at Eukarya Interviewers: Team leader or HR manager Number of Interviewers: 1-2 4) Offer Discussion Method: Online or in-person, approximately 1 to 1.5 hours Location for In-Person Interviews: Company office in Ebisu Discussion Led By: HR manager (potentially with the involvement of the current team leader and members) 【Number of Positions Available】 1 or more |
試用期間 | 【Probationary Period】Varies according to the local labor laws of the employment country. |
福利厚生 | ■Salary Increase: Annual performance-based salary review based on target and behavioral evaluations. ■Bonus: Paid twice a year, based on goal achievement and profit-sharing models. (Payment dates may change or payments may be omitted depending on company performance. The amount is determined considering the individual's achievement of goals and profit-sharing.) ■Annual Holidays (2024): 128 days including weekends. Includes national holidays, year-end and New Year holidays, summer holidays, and special leave for personal events. ■Paid Leave: 10 days granted at the time of joining. ■Transportation: Full reimbursement for travel expenses related to work. ■Benefits: Comprehensive social insurance. Defined Contribution Pension Plan (401k), support for remote work (purchase of desks and chairs), subsidies for buying books and supplies, Input Day (once a month dedicated to reading or visiting exhibitions to learn about one’s specialty), gender-neutral parental leave, and childbirth celebration bonus. ■Eukarya Data -Average Overtime Hours: 7.68 hours (as of April 2024) -Average Age: 31 years -Parental Leave Usage: Utilized by both genders (1 male, 2 females) ■Other Educational Background: Not required |
企業情報
企業名 | 株式会社 Eukarya |
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設立年月 | 2017年07月24日 |
本社所在地 | 東京都渋谷区恵比寿4-20-3 恵比寿ガーデンプレイスタワー27F |
資本金 | 101,000,000円 |
従業員数 | 27名 |